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Digital Artist
I was experimenting with Subsurface Scattering Shader in Mental Ray, and created this character. Zbrush, 3ds Max and Mental Ray. http://www.characterink.com/2011/12/15/parasite-girl/
Category: Characters Tags: 3d, Girl, Parasite Views: 5399
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Details

Tags3d, Girl, Parasite
LicenseAll Rights Reserved
SoftwareNot Entered
Work In ProgressNo

Face-Off Statistics

Number of face-offs: 28

Won
46%
Lost
36%
Drawn
18%
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Comments

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  • 22/12 2011
    02:29
    Tom Isaksen

    Thanks Jacek It's all polygons, a decimated Zbrush model., at abround 1,2 million triangles.
  • 19/12 2011
    06:50
    Jacek Blysz

    I love it nice sss , how many poly ?? is ther normal map bump map , displacment /??