Put this guy on the back burner for a bit but finally managed to finish. Modeled in Maya with traditional sub-d box modelling. First time using Substance Painter as well as the UDIM workflow. Finally, rendered with Arnold5.
|Category: Characters||Tags:||Views: 1111|
More from Brian Shray's galleryView All
|License||All Rights Reserved|
|Work In Progress||No|
Number of face-offs: 1
0%Click here to judge more face-offs