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Digital Artist
Hey guys, I want to share my latest personal character I have designed for cinematic pipeline. It was modeled in Zbrush and Maya. I used Mari (Texturing XYZ pipeline for skin) and Substance Painter for texturing and it was rendered in Arnold.
Category: Characters Tags: Views: 306

Details

TagsNot Entered
LicenseAll Rights Reserved
SoftwareNot Entered
Work In ProgressNo

Face-Off Statistics

Number of face-offs: 3

Won
67%
Lost
33%
Drawn
0%
Click here to judge more face-offs

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