After recently watching the 'Jungle Book' on DVD, I was inspired to try creating a cartoon jungle in 3d! All the geometry was build in Maya using traditional poly modelling, with the exception of the more detailed trees, which were done in Zbrush. For textures, I took a lot of referance photo's at London's Hyde Park and Clapham Common, and then used that as a basis for painting textures in PS.. Lighting was done using many spotlights and light gels to hone the shading, as well as FG to help with the light bounce..
More from Robert Craig's galleryView All
|License||All Rights Reserved|
|Work In Progress||No|
Number of face-offs: 58
21%Click here to judge more face-offs