Just played around with the awesome body shaders, kindly introduced into Cinema 4D's material presets - and a quick model of a tentacle smashing some floorboards.
The dust and dither is a mix between 3D lighting and then I added more grain in Photoshop.
| Category: Sci-Fi Fantasy | Views: 776 |
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| Tags | Not Entered |
| License | All Rights Reserved |
| Software | Not Entered |
| Work In Progress | No |
Face-Off Statistics
Number of face-offs: 13
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